A poetic, atmospheric black and white multiplayer VR journey through the heart of Lublin, Poland. Inspired by Józef Czechowicz’s “Poemat o mieście Lublinie” and the visual poetry booklet “Spacer Poemat”, published by Brama Grodzka.
Using existing 3D assets, we created a demo experience where users walk from Brama Grodzka to Brama Krakowska, immersed in the atmosphere and language of the city’s literary past.
The demo supports up to 15 participants simultaneously, enabling a shared cultural experience.
Developed and produced by OBERS, we hope to fully develop Czechowiz as an attraction in time for ECOC 2029, when Lublin becomes the European Capital of Culture.
Showcasing a gathering at “Czechowicz’s Lublin”, featuring the multiplayer functionality. without poem narration.
Showcasing a solo VR journey through “Czechowiz’s Lublin,” featuring poem narration and full locomotion using the Michau device for immersive walking